One of my favourite fabulous articles!
Posts by BJNFNE
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Hi, i am Benjamin
I have here my Repository for DEV7: BJNFNE/DEV7: DEV7 is a Game Engine made by I.C.E Développement for Coktel Vision (github.com) here are some Modding Tools and some more cool stuff.
I started reverse engineering of DEV7 engine last Year in Decemeber,
There is an exe called Adibou3.EXE for Adibou 3 and ADI5.EXE for ADI5, which is an seperate exe for to start Loader7.exe with an mutex an so on, its in rewritten-original-software and in rewritten-modern-software there is an ported version of the original to x64 Platform after 20 Years. it was an quite cool exprience to reverse engineer the secound exe which would not affect the ScummVM port.
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Sure, i open an Thread there
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its common for the Intel C++ Compiler to save these Information in the EXE, Loader7.exe was nearly always compiled in Debug mode aswell, i have also an debug symbol file of Loader7.exe (Loader7.map) i try to reverse engineer it maybe someday we support in ScummVM.
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The newer releases of Loader7.exe needs this Intel Compiler like 1.20a release and newer like 1.30, 1.30a, 1.30b, its documented here: https://wiki.scummvm.org/index.php?titl…mation#Compiler also which Compiler flags were used and some more Information
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Yes the recreation of the old Packard Bell is an awesome Article, really interesting, I also tried an attempt to re-create an old Game Development toolchain which uses Windows 2000 with Visual Studio 6.0 and an Intel C++ Compiler (which is lost? I have a bit of Infos from it but not much unfortunately), i did some research but its currently stopped, I did it in VirtualBox but i consider to migrate it over to 86Box. I am aswell interested in Software preservation.